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In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system such as a computer or information appliance. Examples of input devices include keyboards, mouse, scanners, digital cameras, joysticks, and microphones.
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A computer mouse (plural mice or mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface of a computer. Mice originally used a ball rolling on a surface to detect motion, but modern mice often have optical sensors that have no moving parts. Originally wired to a computer, many modern mice are cordless, relying on short-range radio communication with the connected system. In addition to moving a cursor, computer mice have two buttons to allow operations such as selection of a menu item on a display |
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A computer keyboard is a typewriter-style device which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Following the decline of punch cards and paper tape, interaction via teleprinter-style keyboards became the main input method for computers.Keyboard keys (buttons) typically have characters engraved or printed on them, and each press of a key typically corresponds to a single written symbol. However, producing some symbols may require pressing and holding several keys simultaneously or in sequence. While most keyboard keys produce letters, numbers or signs (characters), other keys or simultaneous key presses can produce actions or execute computer commands. |
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A scanner is an input device that scans documents such as photographs and pages of text.This creates an electronic version of the document that can be viewed and edited on a computer. Most scanners are flatbed devices, which means they have a flat scanning surface. Modern scanners typically use a charge-coupled device (CCD) or a contact image sensor (CIS) as the image sensor, whereas drum scanners, developed earlier and still used for the highest possible image quality, use a photomultiplier tube (PMT) as the image sensor. |
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A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. |
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A webcam is a video camera that feeds or streams an image or video in real time to or through a computer to a computer network, such as the Internet. Webcams are typically small cameras that sit on a desk, attach to a user's monitor, or are built into the hardware. Webcams can be used during a video chat session involving two or more people, with conversations that include live audio and video.Webcam software enables users to record a video or stream the video on the Internet. As video streaming over the Internet requires much bandwidth, such streams usually use compressed formats. The maximum resolution of a webcam is also lower than most handheld video cameras, as higher resolutions would be reduced during transmission. The lower resolution enables webcams to be relatively inexpensive compared to most video cameras, but the effect is adequate for video chat sessions. |
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